> About Me

Welcome to the website of Allan Engqvist Johansen. I have a masters degree in Medialogy (Cand.Scient.Medialogi) from Aalborg University Copenhagen and have been doing work in computer games, virtual reality and computer vision.

The past two years in collaboration with others I have built R&D facilities for Aalborg University Copenhagen, furthermore I have collaborated on various other projects.

My interest ranges from computer games to virtual reality to different visualization techniques.

You might not known what Medialogy is, but as you will see it touches a broad range of topics.
Here is a description taken from the Medialogy website:

Medialogy focuses on education and research, which combine technology and creativity as means to design new processes and tools for art, design and entertainment – we do this to meet the requirements of our contemporary media industry. In authoring and designing Interactive Media, it is becoming increasingly evident that the largest challenge lies in bringing together different disciplines. Medialogy’s interdisciplinary approach acknowledges that mastering and combining such a variety of disciplines requires a strong technical foundation, both in theory and in practice.

At Medialogy we ask questions like:

• How can we make computer games more fun to play and more interactive?
• How can new media technology be used with edutainment and informtainment?
• Can we overcome the borders between man and machine?
• Can we design new techniques for animation-movies that make the characters more life-like?
• Can we develop new musical instruments? - Perhaps some that people without prerequisites in music can use?

Resumé -PDF (english)
CV -PDF (danish)

Work experience

2006

Aalborg University Copenhagen (AAUK), Student helper

Responsibilities

  • Establishment of a Visualization Lab for coming projects

  • Buying and setup of hardware

  • Building and installation of different 3D displays

  • Getting quotes for material selection

  • Motion capture equipment setup

Results

  • AAUK got a local visualization laboratorium that students could use

  • Future students will experience a shorter path from development to testing of projects

2006

Brother, Brother & Sons ApS, Hired for the project
The project was to make an online user interace for controlling/programming light on Energi Randers' chimney.

Responsibilities

  • 3D modeling of Energi Randers' thermal power plant

  • Texturing of the 3D model

  • Design of user interface

Results

  • A realistic model of the power plant was created

  • The project was one of the first where users could control/program DMX lights

  • Project was shown on TV2 lokal tv station

  • From April 2nd 2007 the lights have been installed permanently

Qualifications


3D Stereoscopy / Displays

  • Solid pratical experience with 3D stereoscopy, both active and passive stereo

  • Practical experience with different display technologies

  • Theoretical insight into stereoscopy and its side effects


Digital Image Processing (DIP)

  • Experience with computer vision and camera calibration

  • Knowledge and practical experience with filters


Computergames/ Interactive Installations

  • Practical experience med 2D / 3D spiludvikling

  • 2D / 3D drawing, modeling and texturing of 3D

  • Physics implementation

  • Converstion of DIP data for use in interactive installations

Education

2004 – 2006

M.Sc. Medialogy, Aalborg University Copenhagen

Completed the following courses

  • Virtual reality design

  • Virtual reality instruments

  • Narrativ in VR systems

  • Motion Capture

  • Cross-modal perception

  • Cross-modal processering

  • Creative programming

  • Digital cultur

  • Embedded interfaces


Projects

  • VR and Games: The Jedi Training Remote
    A VR system and a VR game was developed. In comparison to other solutions, the VR system was cheap and modular

  • The Content Problem
    Projektet beskrev problemet med at computerspil får mere indhold, hvilket medfører øget pres på tidsplanen bag spilprojektet

  • Centering Responsive Navigation Based on Motion Energy
    A system for a robot was developed, adopting the visual system of a fly


Thesis

  • Markerless 3D Interaction on a Workbench Display
    The interactive table displays stereoscopic images and a tracking system was developed allowing for interaction with virtual objects

2002 – 2004

B.Sc. Medialogy, Aalborg University Copenhagen

Completed the following courses

  • Computer games and immersive technologies

  • Interactive systems

  • Animation and visual effects

  • Interface design and sound effects

  • Human perception - Digital perception


Projects

  • The Viking Story
    Computer animated short film done in Alias Maya

  • Digital Painter
    A system was developed making it possible to paint by waving your hands in front of a camera. The system tracked the hands.


Bachelor Project

  • Trophy Hunter 3D
    Computer game developed in Java 3D

2000 – 2002

Multimedia Designer, Copenhagens Technical School (KTS)

1997 – 2000

HTX, Technical Highschool

Scientific paper

2006

Livatino, S, Agerbech, V, Johansen, B, Johansen, A. Designing a virtual Reality Game for the CAVE. Proc. 4th Eurographics IC, Catania, Italy, 2006


I presented the paper and a poster at the conference in Italy.

Part time employment while studying

2005 - 2006

2000 - 2006

1997 - 2006

Built R&D laboratories for Aalborg University Copenhagen

Designed varoius company websites

Post Danmark, mail distribution every saturday